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ABILITIES « Thread Started on Jul 12, 2008, 9:14pm »
Abilities
Power Mimicry Ability to copy or absorb another's powers or skills.
Power Negation Ability to cancel the superpowers of others.
Power Sensing Ability to sense or recognize superhuman powers.
Power Amplification The ability to amplify the abilities of those around by several fold.
Rapid Cell Regeneration Ability to heal rapidly from any injury; the rate of recovery varies from character to character. Can sometimes result in the slowing of aging.
Acid Generation Ability to generate acid, can be manifested through touch or as a spray.
Alcohol Transmutation The ability change any liquid into the alcohol by touching it. Water into wine? It's that.
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Animal Mimicry Ability to take on the abilities of a certain animal or small group of animals (eg: tiger or cats).
Body Part Substitution Ability to replace one's limbs or other body parts with those of another.
Bone Manipulation Ability to manipulate the bones in one's own body. This includes, but is not limited to, the generation of new bone mass, projecting bones out from the skin or rearranging one's own bones.
Duplication Ability to create physical duplicates of oneself.
Temporal Duplication Ability to bring past and future versions of oneself back to the present.
Echolocation Ability to determine location of items in the environment by use of reflected sound waves, whether generated by the character or ambient sound. Also known as sonar sense.
Invisibility Ability to render the user unseen to the naked eye.
Invulnerability Ability to be immune to one or more forms of physical damage or injury.
Kinetic Absorption Ability to absorb forms of kinetic energy into oneself and convert it into physical strength.
Matter Ingestion Ability to consume any sort of matter without any ill effects on the user.
Merge Ability to temporarily merge two beings into a single being, which results in a completely new and stronger being.
Pheromone Manipulation Ability to generate and control pheromones which may have various effects.
Poison Generation Ability to assault others with one or more varieties of toxins, with widely disparate effects.
Self-Detonation or Explosion Ability to explode one's body mass and reform.
Shape Shifting Ability to change appearance or body structure. Types of shape shifting include:
Animal morphing Ability to take on animal forms. May be able to take on the abilities of the altered form.
Elasticity Ability to stretch, deform, expand and contract one's body into any form they can imagine.
Inorganic Ability to transform completely into an inorganic substance while retaining organic properties.
Liquification Ability to turn partially or completely into a liquid.
Size shifting Ability to increase or decrease one's size.
Sublimation Ability to transform into a gaseous, mist, or fog-like form.
Transformation Ability to transform into substance touched.
Sonic Scream Ability to generate vocal sounds of a higher amplitude than a normal human.
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Superhuman Durability Ability to have a higher resistance to one or more forms of damage before being injured.
Superhuman Hearing The ability to hear more than the average human being.
Superhuman Reflexes Ability to react faster than a normal human.
Superhuman Senses Ability to see, smell, taste, feel and/or hear more than a normal human.
Superhuman Strength Ability to have a level of physical strength higher than that possible by a human being in real life.
Superhuman Vision Ability to see more than a normal human.
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Night Vision Ability to see clearly in darkness.
X-ray Vision Ability to see through solid objects.
Telescopic or Microscopic Vision Ability to magnify vision to various levels.
Wall Crawling Ability to cling to objects or surfaces by a variety of means.
Water Breathing Ability to respire through water in lieu of a gaseous medium. Not to be confused with an ability to go without breathing or to be able to breathe an alternate air supply.
Clairvoyance The purported ability to gain information about an object, location or physical event through means other than the known human senses, a form of extra-sensory perception.
Innate capability Ability to naturally have skills and/or knowledge typically earned through learning (one area of expertise).
Intuitive Aptitude The ability to see how things work by just looking at them.
Omni-Linguism Ability to understand any form of language, a natural polyglot.
Superhuman Intelligence Ability to have intelligence far above genius level.
Empathy Ability to read or sense the emotions and/or control the emotions or feelings of others.
Illusion Ability to alter or deceive the perceptions of another. Can be sensory, a light or sound-based effect, or an alteration of mental perceptions.
Precognition Ability to perceive the future. It may be expressed in vague dreams while asleep, other times it can be clear and can occur at will. It may also be used as a form of "Danger sense" to show the user that they are being threatened and from what direction it is coming from.
Psychometry Ability to relate details about the past or future condition of an object, person or location, usually by being in close contact with it.
Technopathy The ability to control and manipulate electronics with the mind.
Telepathy Ability to read the thoughts of, or to mentally communicate with others.
Telekinesis Ability to move objects with the mind.
Mind Control The ability to alter the perceptions of others, and general mind-control.
Memory Manipulation Ability to erase or enhance the memories of another.
Persuasion The ability to make people do something just by telling them to.
Psionic Blast Ability to overload another's mind causing pain, memory loss, loss of consciousness, vegetative state or death after having created a psionic link into that person's mind.
Psychic Weapons Ability to create a weapon of psychic energy that can harm mentally and not physically.
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Animation Ability to bring inanimate objects to life or to free a person from petrification.
Darkness or Shadow Manipulation Ability to create or manipulate darkness, often by mentally accessing a dimension of dark energy and manipulating it.
Density Control Ability to increase the natural density of an object and/or one's self.
Disintegration Ability to disintegrate matter through touch.
Elemental Transmutation The ability to alter chemical elements, changing them from one substance to another by rearranging the atomic structure. May be limited to self-transmutation.
Gravity Manipulation Ability to manipulate or generate gravitons, or other types of gravitational interactions.
Intangibility Ability to phase through solid matter without harm.
Light Manipulation Ability to control, generate or absorb photons.
Probability Manipulation Ability to alter probability, causing unlikely things to happen or likely things to not happen.
Sound Manipulation Ability to manipulate sound waves.
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Air and Wind Manipulation Ability to control, generate, or absorb air or wind.
Cold and Ice Manipulation Ability to reduce the kinetic energy of atoms and thus reduce temperature, can be used to control, generate, or absorb ice.
Earth Manipulation Ability to control earth; sand, stone, rock, lava, dirt, or minerals.
Electromagnetism Ability to control, manipulate, and generate electricity.
Electrical Conversion Ability to convert parts of one's body into a source of contained electricity.
Fire and Heat Manipulation Ability to control the kinetic energy of atoms to generate, control or absorb fire.
Water and Moisture Manipulation Ability to control, generate or absorb water.
Weather Manipulation Ability to control or mentally affect the weather. This includes the ability to generate various natural phenomena (rain, tornadoes, lightning, etc.) or control the intensity of the weather.
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Electrical Transportation Ability to travel through electrical conduits (such as power lines, or telephone lines). Can enter through devices such as televisions, electrical poles or computers.
Flight Ability to lift off the ground, to ride air currents or to fly self-propelled through the air.
Superhuman Speed Ability to move at speeds faster than a normal human.
Space-time manipulation Ability to move from one place to another without occupying the space in between and the ability to travel back and forth through time.
« Last Edit: Jul 12, 2008, 9:31pm by honey daniels »